Class FiringRangeSequencer.TargetGroup
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.Samples.SinglePlayer
Assembly: NeoFPS.dll
Syntax
[Serializable]
public class TargetGroup
Fields
delay
Declaration
public float delay
Field Value
| Type | Description |
|---|---|
| System.Single |
duration
Declaration
public float duration
Field Value
| Type | Description |
|---|---|
| System.Single |
perStep
Declaration
public int perStep
Field Value
| Type | Description |
|---|---|
| System.Int32 |
randomise
Declaration
public bool randomise
Field Value
| Type | Description |
|---|---|
| System.Boolean |
targets
Declaration
public FiringRangeTarget[] targets
Field Value
| Type | Description |
|---|---|
| FiringRangeTarget[] |
total
Declaration
public int total
Field Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
OnValidate()
Declaration
public void OnValidate()