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    Class FiringRangeSequencer.TargetGroup

    Inheritance
    Object
    FiringRangeSequencer.TargetGroup
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.Samples.SinglePlayer
    Assembly: NeoFPS.dll
    Syntax
    [Serializable]
    public class TargetGroup

    Fields

    delay

    Declaration
    public float delay
    Field Value
    Type Description
    System.Single

    duration

    Declaration
    public float duration
    Field Value
    Type Description
    System.Single

    perStep

    Declaration
    public int perStep
    Field Value
    Type Description
    System.Int32

    randomise

    Declaration
    public bool randomise
    Field Value
    Type Description
    System.Boolean

    targets

    Declaration
    public FiringRangeTarget[] targets
    Field Value
    Type Description
    FiringRangeTarget[]

    total

    Declaration
    public int total
    Field Value
    Type Description
    System.Int32

    Methods

    OnValidate()

    Declaration
    public void OnValidate()
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