Class TargetHitCounter
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.Samples.SinglePlayer.MultiScene
Assembly: NeoFPS.dll
Syntax
public class TargetHitCounter : SoloCharacterTriggerZone, INeoSerializableComponent
Fields
hitCounter
Declaration
public Text hitCounter
Field Value
| Type | Description |
|---|---|
| Text |
missCounter
Declaration
public Text missCounter
Field Value
| Type | Description |
|---|---|
| Text |
Methods
OnCharacterEntered(FpsSoloCharacter)
Declaration
protected override void OnCharacterEntered(FpsSoloCharacter c)
Parameters
| Type | Name | Description |
|---|---|---|
| FpsSoloCharacter | c |
Overrides
OnCharacterExited(FpsSoloCharacter)
Declaration
protected override void OnCharacterExited(FpsSoloCharacter c)
Parameters
| Type | Name | Description |
|---|---|---|
| FpsSoloCharacter | c |
Overrides
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
ReportHit()
Declaration
public static void ReportHit()
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoSerializer | writer | |
| NeoSerializedGameObject | nsgo | |
| SaveMode | saveMode |