Class CharacterInfo
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.SinglePlayer
Assembly: NeoFPS.dll
Syntax
[Serializable]
public class CharacterInfo : ICharacterInfo
Properties
character
Declaration
public FpsSoloCharacter character { get; }
Property Value
| Type | Description |
|---|---|
| FpsSoloCharacter |
description
Declaration
public string description { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
displayName
Declaration
public string displayName { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
sprite
Declaration
public Sprite sprite { get; }
Property Value
| Type | Description |
|---|---|
| Sprite |