Class PreSpawnPopupBase
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.SinglePlayer
Assembly: NeoFPS.dll
Syntax
public abstract class PreSpawnPopupBase : MonoBehaviour, IPrefabPopup
Properties
cancellable
Declaration
public bool cancellable { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
gameMode
Declaration
public FpsSoloGameCustomisable gameMode { get; }
Property Value
| Type | Description |
|---|---|
| FpsSoloGameCustomisable |
menu
Declaration
public BaseMenu menu { get; }
Property Value
| Type | Description |
|---|---|
| BaseMenu |
showBackground
Declaration
public bool showBackground { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
startingSelection
Declaration
public abstract Selectable startingSelection { get; }
Property Value
| Type | Description |
|---|---|
| Selectable |
Methods
Back()
Declaration
public void Back()
Initialise(FpsSoloGameCustomisable, UnityAction)
Declaration
public virtual void Initialise(FpsSoloGameCustomisable g, UnityAction onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| FpsSoloGameCustomisable | g | |
| UnityAction | onComplete |
OnShow(BaseMenu)
Declaration
public void OnShow(BaseMenu m)
Parameters
| Type | Name | Description |
|---|---|---|
| BaseMenu | m |
Spawn()
Declaration
protected void Spawn()