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    Class PreSpawnPopupTab

    Inheritance
    Object
    MonoBehaviour
    PreSpawnPopupTab
    InstantSwitchTabBase
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.SinglePlayer
    Assembly: NeoFPS.dll
    Syntax
    public abstract class PreSpawnPopupTab : MonoBehaviour

    Properties

    gameMode

    Declaration
    public FpsSoloGameCustomisable gameMode { get; }
    Property Value
    Type Description
    FpsSoloGameCustomisable

    state

    Declaration
    public PopupTabState state { get; protected set; }
    Property Value
    Type Description
    PopupTabState

    tabName

    Declaration
    public abstract string tabName { get; }
    Property Value
    Type Description
    System.String

    Methods

    Hide(Boolean)

    Declaration
    public void Hide(bool instant)
    Parameters
    Type Name Description
    System.Boolean instant

    Initialise(FpsSoloGameCustomisable)

    Declaration
    public virtual bool Initialise(FpsSoloGameCustomisable g)
    Parameters
    Type Name Description
    FpsSoloGameCustomisable g
    Returns
    Type Description
    System.Boolean

    OnStateChanged()

    Declaration
    protected virtual void OnStateChanged()

    Show(Boolean)

    Declaration
    public void Show(bool instant)
    Parameters
    Type Name Description
    System.Boolean instant
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