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    Class UiInputToggle

    Inheritance
    Object
    MonoBehaviour
    FpsInputBase
    FpsInput
    InputMenu
    UiInputToggle
    Inherited Members
    InputMenu.inputContext
    InputMenu.UpdateInput()
    FpsInput.isInputActive
    FpsInput.GetAxis(FpsInputAxis)
    FpsInput.GetAxisRaw(FpsInputAxis)
    FpsInput.GetButton(FpsInputButton)
    FpsInput.GetButtonDown(FpsInputButton)
    FpsInput.GetButtonUp(FpsInputButton)
    FpsInputBase.currentContext
    FpsInputBase.hasFocus
    FpsInputBase.gainedFocusThisFrame
    FpsInputBase.Awake()
    FpsInputBase.OnAwake()
    FpsInputBase.PushContext()
    FpsInputBase.PopContext()
    FpsInputBase.Update()
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class UiInputToggle : InputMenu

    Methods

    OnDestroy()

    Declaration
    protected void OnDestroy()

    OnDisable()

    Declaration
    protected override void OnDisable()
    Overrides
    FpsInputBase.OnDisable()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    FpsInputBase.OnEnable()

    OnGainFocus()

    Declaration
    protected override void OnGainFocus()
    Overrides
    InputMenu.OnGainFocus()

    OnLoseFocus()

    Declaration
    protected override void OnLoseFocus()
    Overrides
    InputMenu.OnLoseFocus()

    Start()

    Declaration
    protected override void Start()
    Overrides
    FpsInputBase.Start()

    ToggleContext()

    Declaration
    public void ToggleContext()
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