Class CutsceneCamera
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class CutsceneCamera : FpsInput
Fields
onCutsceneCameraChanged
Declaration
public static UnityAction<CutsceneCamera> onCutsceneCameraChanged
Field Value
| Type | Description |
|---|---|
| UnityAction<CutsceneCamera> |
Properties
current
Declaration
public static CutsceneCamera current { get; }
Property Value
| Type | Description |
|---|---|
| CutsceneCamera |
inputContext
Declaration
public override FpsInputContext inputContext { get; }
Property Value
| Type | Description |
|---|---|
| FpsInputContext |
Overrides
Methods
EndCutscene()
Declaration
public static void EndCutscene()
OnDisable()
Declaration
protected override void OnDisable()
Overrides
OnEnable()
Declaration
protected override void OnEnable()
Overrides
UpdateInput()
Declaration
protected override void UpdateInput()
Overrides
Events
onSkipProgressChanged
Declaration
public event UnityAction<float> onSkipProgressChanged
Event Type
| Type | Description |
|---|---|
| UnityAction<System.Single> |