Class HealPlayerInstantAction
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class HealPlayerInstantAction : FpsInventoryInstantUseAction, IDamageSource
Properties
canUse
Declaration
public override bool canUse { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
controller
Declaration
public IController controller { get; }
Property Value
| Type | Description |
|---|---|
| IController |
damageSourceTransform
Declaration
public Transform damageSourceTransform { get; }
Property Value
| Type | Description |
|---|---|
| Transform |
description
Declaration
public string description { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
outDamageFilter
Declaration
public DamageFilter outDamageFilter { get; set; }
Property Value
| Type | Description |
|---|---|
| DamageFilter |
Methods
Initialise(FpsInventoryItemBase)
Declaration
public override void Initialise(FpsInventoryItemBase item)
Parameters
| Type | Name | Description |
|---|---|---|
| FpsInventoryItemBase | item |
Overrides
PerformAction()
Declaration
public override void PerformAction()