Class ParticleToRigibodyShellEject
Inheritance
ParticleToRigibodyShellEject
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.ModularFirearms
Assembly: NeoFPS.dll
Syntax
public class ParticleToRigibodyShellEject : BaseEjectorBehaviour, IFirearmModule, IEjector, IFirearmModuleValidity, INeoSerializableComponent
Properties
ejectOnFire
Declaration
public override bool ejectOnFire { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
isModuleValid
Declaration
public override bool isModuleValid { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
Methods
Awake()
Declaration
protected override void Awake()
Overrides
Eject()
Declaration
public override void Eject()
Overrides
FixedUpdate()
Declaration
protected void FixedUpdate()
OnEject()
Declaration
protected virtual void OnEject()
OnValidate()
Declaration
protected void OnValidate()