Class RandomObjectMuzzleEffect
Inheritance
RandomObjectMuzzleEffect
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.ModularFirearms
Assembly: NeoFPS.dll
Syntax
public class RandomObjectMuzzleEffect : BaseMuzzleEffectBehaviour, IFirearmModule, IMuzzleEffect, IFirearmModuleValidity, INeoSerializableComponent
Properties
isModuleValid
Declaration
public override bool isModuleValid { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
Methods
Awake()
Declaration
protected override void Awake()
Overrides
Fire()
Declaration
public override void Fire()
Overrides
FireContinuous()
Declaration
public override void FireContinuous()
Overrides
FixedUpdate()
Declaration
protected void FixedUpdate()
GetMinShotSpacing()
Declaration
public int GetMinShotSpacing()
Returns
| Type | Description |
|---|---|
| System.Int32 |
OnDisable()
Declaration
protected void OnDisable()
StopContinuous()
Declaration
public override void StopContinuous()