Class FiringRangeMovingTarget
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.Samples.SinglePlayer
Assembly: NeoFPS.dll
Syntax
public class FiringRangeMovingTarget : FiringRangeTarget, IDamageHandler, IMonoBehaviour, INeoSerializableComponent
Properties
hidden
Declaration
public override bool hidden { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
Methods
Initialise(FiringRangeSequencer)
Declaration
public override void Initialise(FiringRangeSequencer sequencer)
Parameters
| Type | Name | Description |
|---|---|---|
| FiringRangeSequencer | sequencer |
Overrides
Popup(Single)
Declaration
public override void Popup(float duration)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | duration |
Overrides
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
Overrides
ResetTarget()
Declaration
public override void ResetTarget()
Overrides
StartRaisedSequence()
Declaration
protected override void StartRaisedSequence()
Overrides
StartResetSequence()
Declaration
protected override void StartResetSequence()
Overrides
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoSerializer | writer | |
| NeoSerializedGameObject | nsgo | |
| SaveMode | saveMode |