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    Class CharacterSelectorTab

    Inheritance
    Object
    MonoBehaviour
    PreSpawnPopupTab
    InstantSwitchTabBase
    CharacterSelectorTab
    Inherited Members
    InstantSwitchTabBase.OnStateChanged()
    PreSpawnPopupTab.gameMode
    PreSpawnPopupTab.state
    PreSpawnPopupTab.Show(Boolean)
    PreSpawnPopupTab.Hide(Boolean)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.SinglePlayer
    Assembly: NeoFPS.dll
    Syntax
    public class CharacterSelectorTab : InstantSwitchTabBase

    Properties

    characterSelector

    Declaration
    public ICharacterSelector characterSelector { get; }
    Property Value
    Type Description
    ICharacterSelector

    tabName

    Declaration
    public override string tabName { get; }
    Property Value
    Type Description
    System.String
    Overrides
    PreSpawnPopupTab.tabName

    Methods

    Initialise(FpsSoloGameCustomisable)

    Declaration
    public override bool Initialise(FpsSoloGameCustomisable g)
    Parameters
    Type Name Description
    FpsSoloGameCustomisable g
    Returns
    Type Description
    System.Boolean
    Overrides
    PreSpawnPopupTab.Initialise(FpsSoloGameCustomisable)
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