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    Class CharacterInputBase

    Inheritance
    Object
    MonoBehaviour
    FpsInputBase
    FpsInput
    CharacterInputBase
    AbilityBasedSlowMoSystem
    InputCarryObject
    InputCharacterMotion
    InputCharacterSlowMo
    InputInventory
    Inherited Members
    FpsInput.isInputActive
    FpsInput.GetAxis(FpsInputAxis)
    FpsInput.GetAxisRaw(FpsInputAxis)
    FpsInput.GetButton(FpsInputButton)
    FpsInput.GetButtonDown(FpsInputButton)
    FpsInput.GetButtonUp(FpsInputButton)
    FpsInputBase.currentContext
    FpsInputBase.hasFocus
    FpsInputBase.gainedFocusThisFrame
    FpsInputBase.Awake()
    FpsInputBase.Start()
    FpsInputBase.OnDisable()
    FpsInputBase.PushContext()
    FpsInputBase.PopContext()
    FpsInputBase.UpdateInput()
    FpsInputBase.OnGainFocus()
    FpsInputBase.OnLoseFocus()
    FpsInputBase.Update()
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public abstract class CharacterInputBase : FpsInput

    Fields

    m_Character

    Declaration
    protected ICharacter m_Character
    Field Value
    Type Description
    ICharacter

    Properties

    allowLookInput

    Declaration
    protected bool allowLookInput { get; }
    Property Value
    Type Description
    System.Boolean

    allowMoveInput

    Declaration
    protected bool allowMoveInput { get; }
    Property Value
    Type Description
    System.Boolean

    allowWeaponInput

    Declaration
    protected bool allowWeaponInput { get; }
    Property Value
    Type Description
    System.Boolean

    inputContext

    Declaration
    public override FpsInputContext inputContext { get; }
    Property Value
    Type Description
    FpsInputContext
    Overrides
    FpsInputBase.inputContext

    Methods

    OnAwake()

    Declaration
    protected override void OnAwake()
    Overrides
    FpsInputBase.OnAwake()

    OnDestroy()

    Declaration
    protected virtual void OnDestroy()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    FpsInputBase.OnEnable()
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