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    Class FpsSettings

    Inheritance
    Object
    FpsSettings
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class FpsSettings

    Properties

    audio

    Declaration
    public static FpsAudioSettings audio { get; }
    Property Value
    Type Description
    FpsAudioSettings

    gamepad

    Declaration
    public static FpsGamepadSettings gamepad { get; }
    Property Value
    Type Description
    FpsGamepadSettings

    gameplay

    Declaration
    public static FpsGameplaySettings gameplay { get; }
    Property Value
    Type Description
    FpsGameplaySettings

    graphics

    Declaration
    public static FpsGraphicsSettings graphics { get; }
    Property Value
    Type Description
    FpsGraphicsSettings

    input

    Declaration
    public static FpsInputSettings input { get; }
    Property Value
    Type Description
    FpsInputSettings

    keyBindings

    Declaration
    public static FpsKeyBindings keyBindings { get; }
    Property Value
    Type Description
    FpsKeyBindings

    runtimeSettingsObject

    Declaration
    public static GameObject runtimeSettingsObject { get; }
    Property Value
    Type Description
    GameObject

    Methods

    Save()

    Declaration
    public static void Save()
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