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    Class BallisticProjectileWithSimpleDrag

    Inheritance
    Object
    MonoBehaviour
    BaseBallisticProjectile
    BallisticProjectile
    BallisticProjectileWithSimpleDrag
    Implements
    IProjectile
    INeoSerializableComponent
    IOriginShiftSubscriber
    Inherited Members
    BallisticProjectile.Fire(Vector3, Vector3, Single, IAmmoEffect, Transform, LayerMask, IDamageSource, Boolean)
    BallisticProjectile.FixedUpdate()
    BallisticProjectile.OnHit(RaycastHit)
    BallisticProjectile.Update()
    BallisticProjectile.WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
    BallisticProjectile.ReadProperties(INeoDeserializer, NeoSerializedGameObject)
    BaseBallisticProjectile.onTeleported
    BaseBallisticProjectile.onHit
    BaseBallisticProjectile.localTransform
    BaseBallisticProjectile.gravity
    BaseBallisticProjectile.distanceTravelled
    BaseBallisticProjectile.meshRenderer
    BaseBallisticProjectile.OnValidate()
    BaseBallisticProjectile.Awake()
    BaseBallisticProjectile.PerformCast(Ray, Single, QueryTriggerInteraction)
    BaseBallisticProjectile.ReleaseProjectile()
    BaseBallisticProjectile.OnEnable()
    BaseBallisticProjectile.OnDisable()
    BaseBallisticProjectile.Teleport(Vector3, Quaternion, Boolean)
    BaseBallisticProjectile.ApplyOffset(Vector3)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class BallisticProjectileWithSimpleDrag : BallisticProjectile, IProjectile, INeoSerializableComponent, IOriginShiftSubscriber

    Methods

    ApplyForces(Vector3)

    Declaration
    protected override Vector3 ApplyForces(Vector3 v)
    Parameters
    Type Name Description
    Vector3 v
    Returns
    Type Description
    Vector3
    Overrides
    BaseBallisticProjectile.ApplyForces(Vector3)

    Implements

    IProjectile
    INeoSerializableComponent
    IOriginShiftSubscriber
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