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    Class BurstFireTrigger

    Inheritance
    Object
    MonoBehaviour
    BaseFirearmModuleBehaviour
    BaseTriggerBehaviour
    BurstFireTrigger
    Implements
    IFirearmModule
    ITrigger
    IFirearmModuleValidity
    INeoSerializableComponent
    Inherited Members
    BaseTriggerBehaviour.blocked
    BaseTriggerBehaviour.cancelOnReload
    BaseTriggerBehaviour.FixedUpdate()
    BaseTriggerBehaviour.OnDisable()
    BaseTriggerBehaviour.Enable()
    BaseTriggerBehaviour.Cancel()
    BaseTriggerBehaviour.onShoot
    BaseTriggerBehaviour.onStateChanged
    BaseTriggerBehaviour.onShootContinuousChanged
    BaseTriggerBehaviour.Shoot()
    BaseTriggerBehaviour.StartShootContinuous()
    BaseTriggerBehaviour.StopShootContinuous()
    BaseTriggerBehaviour.isModuleValid
    BaseFirearmModuleBehaviour.activationMode
    BaseFirearmModuleBehaviour.firearm
    BaseFirearmModuleBehaviour.Disable()
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class BurstFireTrigger : BaseTriggerBehaviour, IFirearmModule, ITrigger, IFirearmModuleValidity, INeoSerializableComponent

    Properties

    pressed

    Declaration
    public override bool pressed { get; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    BaseTriggerBehaviour.pressed

    Methods

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    BaseTriggerBehaviour.Awake()

    FixedTriggerUpdate()

    Declaration
    protected override void FixedTriggerUpdate()
    Overrides
    BaseTriggerBehaviour.FixedTriggerUpdate()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    BaseTriggerBehaviour.OnEnable()

    OnSetBlocked(Boolean)

    Declaration
    protected override void OnSetBlocked(bool to)
    Parameters
    Type Name Description
    System.Boolean to
    Overrides
    BaseTriggerBehaviour.OnSetBlocked(Boolean)

    OnValidate()

    Declaration
    protected void OnValidate()

    Press()

    Declaration
    public override void Press()
    Overrides
    BaseTriggerBehaviour.Press()

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo
    Overrides
    BaseTriggerBehaviour.ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Release()

    Declaration
    public override void Release()
    Overrides
    BaseTriggerBehaviour.Release()

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode
    Overrides
    BaseTriggerBehaviour.WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Implements

    IFirearmModule
    ITrigger
    IFirearmModuleValidity
    INeoSerializableComponent
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