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    Class StickyBallisticProjectile

    Inheritance
    Object
    MonoBehaviour
    BaseBallisticProjectile
    StickyBallisticProjectile
    Implements
    IProjectile
    INeoSerializableComponent
    IOriginShiftSubscriber
    IDamageSource
    Inherited Members
    BaseBallisticProjectile.onTeleported
    BaseBallisticProjectile.onHit
    BaseBallisticProjectile.localTransform
    BaseBallisticProjectile.gravity
    BaseBallisticProjectile.distanceTravelled
    BaseBallisticProjectile.meshRenderer
    BaseBallisticProjectile.OnValidate()
    BaseBallisticProjectile.PerformCast(Ray, Single, QueryTriggerInteraction)
    BaseBallisticProjectile.ApplyForces(Vector3)
    BaseBallisticProjectile.ReleaseProjectile()
    BaseBallisticProjectile.OnEnable()
    BaseBallisticProjectile.Update()
    BaseBallisticProjectile.Teleport(Vector3, Quaternion, Boolean)
    BaseBallisticProjectile.ApplyOffset(Vector3)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class StickyBallisticProjectile : BaseBallisticProjectile, IProjectile, INeoSerializableComponent, IOriginShiftSubscriber, IDamageSource

    Properties

    controller

    Declaration
    public IController controller { get; }
    Property Value
    Type Description
    IController

    damageSourceTransform

    Declaration
    public Transform damageSourceTransform { get; }
    Property Value
    Type Description
    Transform

    description

    Declaration
    public string description { get; }
    Property Value
    Type Description
    System.String

    outDamageFilter

    Declaration
    public DamageFilter outDamageFilter { get; set; }
    Property Value
    Type Description
    DamageFilter

    Methods

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    BaseBallisticProjectile.Awake()

    Fire(Vector3, Vector3, Single, IAmmoEffect, Transform, LayerMask, IDamageSource, Boolean)

    Declaration
    public override void Fire(Vector3 position, Vector3 velocity, float gravity, IAmmoEffect effect, Transform ignoreRoot, LayerMask layers, IDamageSource damageSource = null, bool wait1 = false)
    Parameters
    Type Name Description
    Vector3 position
    Vector3 velocity
    System.Single gravity
    IAmmoEffect effect
    Transform ignoreRoot
    LayerMask layers
    IDamageSource damageSource
    System.Boolean wait1
    Overrides
    BaseBallisticProjectile.Fire(Vector3, Vector3, Single, IAmmoEffect, Transform, LayerMask, IDamageSource, Boolean)

    FixedUpdate()

    Declaration
    protected override void FixedUpdate()
    Overrides
    BaseBallisticProjectile.FixedUpdate()

    OnDisable()

    Declaration
    protected override void OnDisable()
    Overrides
    BaseBallisticProjectile.OnDisable()

    OnHit(RaycastHit)

    Declaration
    protected override void OnHit(RaycastHit hit)
    Parameters
    Type Name Description
    RaycastHit hit
    Overrides
    BaseBallisticProjectile.OnHit(RaycastHit)

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo
    Overrides
    BaseBallisticProjectile.ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode
    Overrides
    BaseBallisticProjectile.WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Implements

    IProjectile
    INeoSerializableComponent
    IOriginShiftSubscriber
    IDamageSource

    Extension Methods

    IDamageSourceExtensions.GetSourceCharacter(IDamageSource)
    IDamageSourceExtensions.GetOriginalSourceTransform(IDamageSource)
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