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    Class ProceduralSprintAnimationHandler

    Inheritance
    Object
    MonoBehaviour
    BaseSprintAnimationHandler
    ProceduralSprintAnimationHandler
    ProceduralFirearmSprintHandler
    ProceduralMeleeSprintHandler
    ProceduralThrownSprintHandler
    ProceduralToolSprintHandler
    Implements
    IAdditiveTransform
    IMonoBehaviour
    INeoSerializableComponent
    Inherited Members
    BaseSprintAnimationHandler.sprintState
    BaseSprintAnimationHandler.sprintSpeed
    BaseSprintAnimationHandler.sprintWeight
    BaseSprintAnimationHandler.sprintBlocked
    BaseSprintAnimationHandler.inTime
    BaseSprintAnimationHandler.outTime
    BaseSprintAnimationHandler.Start()
    BaseSprintAnimationHandler.OnEnable()
    BaseSprintAnimationHandler.OnDisable()
    BaseSprintAnimationHandler.Update()
    BaseSprintAnimationHandler.FixedUpdate()
    BaseSprintAnimationHandler.AddSprintBlocker()
    BaseSprintAnimationHandler.RemoveSprintBlocker()
    BaseSprintAnimationHandler.ResetSprintBlockers()
    BaseSprintAnimationHandler.AddAnimationBlocker()
    BaseSprintAnimationHandler.RemoveAnimationBlocker()
    BaseSprintAnimationHandler.ResetAnimationBlockers()
    BaseSprintAnimationHandler.DetachFromWielder(ICharacter)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public abstract class ProceduralSprintAnimationHandler : BaseSprintAnimationHandler, IAdditiveTransform, IMonoBehaviour, INeoSerializableComponent

    Properties

    bypassPositionMultiplier

    Declaration
    public bool bypassPositionMultiplier { get; }
    Property Value
    Type Description
    System.Boolean

    bypassRotationMultiplier

    Declaration
    public bool bypassRotationMultiplier { get; }
    Property Value
    Type Description
    System.Boolean

    position

    Declaration
    public Vector3 position { get; }
    Property Value
    Type Description
    Vector3

    rotation

    Declaration
    public Quaternion rotation { get; }
    Property Value
    Type Description
    Quaternion

    Methods

    AttachToWielder(ICharacter)

    Declaration
    protected override void AttachToWielder(ICharacter wielder)
    Parameters
    Type Name Description
    ICharacter wielder
    Overrides
    BaseSprintAnimationHandler.AttachToWielder(ICharacter)

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    BaseSprintAnimationHandler.Awake()

    OnSprintStateChanged(BaseSprintAnimationHandler.SprintState)

    Declaration
    protected override void OnSprintStateChanged(BaseSprintAnimationHandler.SprintState s)
    Parameters
    Type Name Description
    BaseSprintAnimationHandler.SprintState s
    Overrides
    BaseSprintAnimationHandler.OnSprintStateChanged(BaseSprintAnimationHandler.SprintState)

    OnValidate()

    Declaration
    protected override void OnValidate()
    Overrides
    BaseSprintAnimationHandler.OnValidate()

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo
    Overrides
    BaseSprintAnimationHandler.ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    UpdateTransform()

    Declaration
    public void UpdateTransform()

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode
    Overrides
    BaseSprintAnimationHandler.WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Implements

    IAdditiveTransform
    IMonoBehaviour
    INeoSerializableComponent
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