Class ProceduralSprintAnimationHandler
Inheritance
ProceduralSprintAnimationHandler
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public abstract class ProceduralSprintAnimationHandler : BaseSprintAnimationHandler, IAdditiveTransform, IMonoBehaviour, INeoSerializableComponent
Properties
bypassPositionMultiplier
Declaration
public bool bypassPositionMultiplier { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
bypassRotationMultiplier
Declaration
public bool bypassRotationMultiplier { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
position
Declaration
public Vector3 position { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
rotation
Declaration
public Quaternion rotation { get; }
Property Value
| Type | Description |
|---|---|
| Quaternion |
Methods
AttachToWielder(ICharacter)
Declaration
protected override void AttachToWielder(ICharacter wielder)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | wielder |
Overrides
Awake()
Declaration
protected override void Awake()
Overrides
OnSprintStateChanged(BaseSprintAnimationHandler.SprintState)
Declaration
protected override void OnSprintStateChanged(BaseSprintAnimationHandler.SprintState s)
Parameters
| Type | Name | Description |
|---|---|---|
| BaseSprintAnimationHandler.SprintState | s |
Overrides
OnValidate()
Declaration
protected override void OnValidate()
Overrides
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
Overrides
UpdateTransform()
Declaration
public void UpdateTransform()
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoSerializer | writer | |
| NeoSerializedGameObject | nsgo | |
| SaveMode | saveMode |