Class ScopedAimer
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.ModularFirearms
Assembly: NeoFPS.dll
Syntax
public class ScopedAimer : BaseAimerBehaviour, IFirearmModule, IAimer, IFirearmModuleValidity, INeoSerializableComponent
Properties
aimDownDuration
Declaration
public override float aimDownDuration { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Overrides
aimUpDuration
Declaration
public override float aimUpDuration { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Overrides
blockTriggerOnTransition
Declaration
public bool blockTriggerOnTransition { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
fovMultiplier
Declaration
public override float fovMultiplier { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Overrides
Methods
AimInternal()
Declaration
protected override void AimInternal()
Overrides
Awake()
Declaration
protected override void Awake()
Overrides
OnDisable()
Declaration
protected override void OnDisable()
Overrides
OnEnable()
Declaration
protected override void OnEnable()
Overrides
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
Overrides
StopAimInternal(Boolean)
Declaration
protected override void StopAimInternal(bool instant)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | instant |